Founder, CEO, Gamedesigner
Lev Ledit is CEO and Game Designer at „GAME GESTALT“. He invented and initiated the virtual world “Papermint”, “Minty Toons” and “Regiodrom”. Previously he was lead game designer at Avaloop and level-designer at Rockstar Vienna. Building on his experience as a film-maker and game designer as well as his academic studies, he teaches “Game-Design” at the University of Vienna, the Vienna University of Technology, and the universities of applied science in Graz, Hagenberg and Vienna. He is speaker at international conferences including “Nordic Game”, “MindTrek” or “CORP”. He has programmed and designed multimedia applications and games for several museums, including the Austrian national library. Lev Ledit is expert for the Austrian government for computer games evaluation.
Founder, Gamedesigner, Programmer
Martin is Technical Lead and Cofounder. He looks back on several years of experience as software architect from large-scale enterprise to small start-up projects. His passion to develop games started long time ago and inspired him after working on several mobile games, console titles and online games to co-found the gamegestalt.
founder, gamedesigner, writer
Mischa Hießböck moved to Chicago to teach at DePaul University (CDM) storytelling in games.
Doris C. Rusch
founder, gamedesigner, project aquistition
Doris C. Rusch is game designer, researcher, play aficionado and holds a position as assistant professor for game design at DePaul University in Chicago. Before that she did post doctoral work at GAMBIT Game Lab, MIT, co-founded the Austrian game prototyping company ‘Game Gestalt – play for change’, acted as interims head of the Applied Game Studies Department at Danube University and taught several game related courses at University of Technology, Vienna, and Vienna University..
intern – gamedesign and 3D graphics
Phillip is a student at the University of Applied Science Salzburg where he studies 3D-Animation and as a minor, gamedesign. His passion for computer games started of in his early childhood and made it easy for him to choose a path.